Campaign 1

The content in this page is unofficial and not released as part of the game. As such it can change
any moment.

Campaign #1 The Lost Map

An ancient Cybertronian artifact lies hidden, somewhere on Earth. But the map leading to it is shattered… and lost!

  • Autobots

    1. won
      [Ironhide] No answers here, Prime! But we’ve got coordinates of another base.
      [Optimus] Then our job isn’t over yet… Autobots, roll out!


    [Optimus] *Melody* – we need your specialist help.
    [npc-autobot:point] At your service, Optimus!
    [Optimus] It now appears the Decepticons are searching for buried *pieces* of a *Fractal Map*…
    [Blaster] Put ’em all together and it leads to an ancient Cybertronian *artifact* of mind-blowin’ whammy.
    [npc-autobot] And you need to find it first… I’ll run some scans, you guys go and get ready!
  • Decepticons

    1. won
      [Starscream] Hah, they left a map! Now I know where the Autobots are hiding!
      [Megatron] Excellent! This gets more interesting by the minute…
      [Bludgeon] More Energon!


    [Megatron:pointleft] Starscream – report.
    [Starscream] My Energon mining operation is a total success. There’s really no need for you to be here at all.
    [Megatron] Idiot. We didn’t return to this backwater planet just for Energon.
    [Starscream:flinch] We didn’t? I mean, of course we didn’t. I… knew there had to be something more.

Where does the data come from?

On the Android platform the game includes a configuration file,
which is used to make in game labels and texts more manageable.
The game code uses various keys, and the configuration file lists
which text belongs to that key.

If you have a app that can show you all the files on your device
(for example FileCommander), the file can be located on the internal storage:

  1. Internal Storage
  2. /Android
  3. /data
  4. /com.backflipstudios.transformersearthwars
  5. /files
  6. /LangConfig.bytes

Open the file using a text editor.
(Sharing the file to your laptop via e-mail or other channels might make this task easier.)
Then look for all labels name script-campaign{campaignNumber} to get a sense on what dialogues are
available in the game.


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