LangConfig-20160823


Changed ability info

Air
Acid Bombs

Drop 6 acid bombs on a target building dealing [StatValue] damage over 10 seconds.

Gunner
Release the Hounds! / Holo Assault!

Release 5 holo bombs that deal [StatValue] damage to each target. Deals double damage to resource buildings!

Changed character info

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Alphabravo

Alpha Bravo is all about precision and maneuverability – tailor made for getting into tight spots.

Forget speed – that’s for others.
Alpha Bravo is all about precision and maneuverability – his helicopter alt. mode tailor made for getting into tight spots no other flyer can reach.

Nevertheless, Alpha Bravo has the tiniest bit of an inferiority complex when in the company of his fellow Aerialbots, and sometimes takes unnecessary risks to prove he’s every bit as good as them.

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Bludgeon

A master of the ancient Cybertronian martial art of Metallikato.

Mysterious, stealthy and deadly, Bludgeon is a master of the ancient Cybertronian martial art of Metallikato, a combat style that borders on the mystical.

The consummate assassin, Bludgeon locks on to his victim like a silent guided missile, and won’t stop or deviate until he’s claimed their scalp.
A master swordsman, Bludgeon hides his true robot self behind an outer shell designed to strike icy dread into his victims.

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Bombshell

For Bombshell, warfare is all in the mind.

For Bombshell, warfare is all in the mind.
Once he sinks his stinger into someone’s head and injects his enslaving cerebro-shell, that being is his to command.

Bombshell loves nothing more than entertaining himself by making his victims embarrass and debase themselves, before sending them (normally) to their deaths.
Equally as effective against humans as robots, Bombshell is one of Megatron’s most valued warriors.

Updated
Brawl

Built to make noise, whether talking, shooting or just moving.

Brawl reckons he was built to make noise, and does his best to live up to that assertion, whether talking, shooting or just moving.

But the constant grating, clanking and booming irritates the coolant out of his fellow Decepticons. Even the other Combaticons dislike it.

Brawl’s hair-trigger temper makes him even less fun to be around, but at least his arrival on the battlefield has been known to paralyze enemies with mind-numbing fear.

Updated
Breakdown

Extremely self-conscious, almost to the extent of paranoia.

Extremely self-conscious, almost to the extent of paranoia, Breakdown thinks everyone is not just looking at him, but staring at him, especially when he’s in vehicle mode.
Sometimes, his circuits get so overloaded with worry that his engine stalls mid-drive.

Breakdown liked being on Cybertron where he fit in, but on Earth — disguise or no disguise — this scout feels he sticks out like a sore thumb.

Updated
Cliffjumper

Although small, Cliffjumper has the gung ho attitude of much bigger ‘bots!

Though physically one of the smaller Autobots, Cliffjumper has the gung ho attitude of much bigger ‘bots, and an impatient, straining-at-the-leash growl of ‘let me at ’em’ can be heard prior to any engagement with the enemy.

His eagerness and daring have no equal, but he does tend towards impulsiveness, especially when it comes to any kind of stealthy approach.
Cliffjumper is prone to go through things rather than over or around them.

Updated
Firefly

Bold and brash, Firefly relies on speed and daredevil evasive tactics to carry out his recon duties.

The opposite of covert, this recon specialist relies on his speed and daredevil evasive tactics.
Firefly’s color and markings are bold and brash, and that’s his nature too – why hide when you can blast across enemy territory and out again before anyone can even react.
He almost dares others to try and match him. But there’s a shifty side to Firefly – he’s changed his name more than once and no one quite knows why.

Updated
Headstrong

Nothing can dissuade Headstrong once he’s decided on a course of action. His commitment is total and unwavering.

Smug and arrogant to the point of insufferable, nothing can dissuade Headstrong once he’s decided on a course of action.
His commitment to his own plan of attack is total and unwavering, and everyone else can take their opinion and stuff it.

But largely his whole demeanour is designed to mask a deep streak of insecurity, as Headstrong considers himself not as strong, intelligent or fearless as the other Predacons.

Updated
Hotspot

Hot Spot leads by example, always striving to be the best he can be, always ready to serve… and protect.

“Never ask anyone to do what you won’t do yourself” are practically the words Hot Spot lives by.
He leads by example, always striving to be the best he can be, but never puts himself above those in his command.

You’ll find him at the forefront of any battle charge, howling his defiance, cannons blazing, and even when the victory is won, he never truly stands down, always ready to serve… and protect.

Updated
Hound

Hound is intrepid, fearless and unwavering, perfect qualities for an advance scout. He just loves to explore.

Intrepid, fearless, unwavering, Hound is all these things and more – perfect qualities for an advance scout.
But the truth is Hound just loves to explore. If it’s new, uncharted or off-the-beaten-track, Hound’s your ‘bot.

Using his topographical skills and 3D simulation circuitry, he’ll have plotted every twist and turn of the terrain in nano-seconds, and his jeep mode is the perfect all-terrain, off-road form.

Updated
Huffer

Surly, cantankerous Huffer can whittle up a fully-functioning mechanized fortress out of scrap.

There’s happy, and then there’s Huffer, who is anything but.
Surly, cantankerous and prone to bouts of depression (he misses Cybertron something rotten), he’s not the most sociable of Autobots, but he is very good at what he does.

With incredible strength for such a small ‘bot, he can whittle up a fully-functioning mechanized fortress out of scrap.
He just grumbles a lot while he’s doing it.

Updated
Ironhide

An old school warrior – low on words, high on knocking heads together.

Tough, ornery and uncompromising, Ironhide is an old school warrior – low on words, high on knocking heads together.

As Optimus Prime’s head of security, he takes the attitude that everyone is a suspect until proven otherwise.
That said, his gruff exterior hides a softer soul, his concern for life, be it mechanical or organic or somewhere inbetween, second only to that of Optimus Prime himself.

Updated
Longhaul

Every army needs its supply line and Long Haul’s lot is to keep the flow of raw materials coming.

It may not be the most glamorous role a Decepticon warrior could wish for, but every army needs its supply line, and Long Haul’s lot is to keep the flow of raw materials coming. Then – along with his fellow Constructicons – build the massive energy-recovery installations necessary for conquest.

But Long Haul’s unhappiness can blunt his effectiveness, and he’s very sensitive to teasing about the mundane nature of his job.

Updated
Rodimus

Rodimus is the original “turbo-revving young punk”, always looking for that headlong shot of x-treme techno-adrenaline.

Rodimus is the original “turbo-revving young punk”, with a carefree daredevil attitude that leaves his fellow Autobots a jittery mess.

Blame it on his ‘youth’ if you will, but Rodimus is always looking for that headlong buzz, that extra x-treme shot of techno-adrenaline.
Live fast, die… well, later, is his credo, and Rodimus certainly believes in living life to the fullest.
The closer to the edge it is, the more he likes it.

Updated
Skydive

Knows more about air tactics than all of the other Aerialbots.

Studious and thoughtful, Skydive knows more about air tactics than all of the other Aerialbots put together, but sometimes leans more towards theory than actual practice.
The trick is to get his nose out of the books and into the sky.
Once there, the others look to him for guidance and group strategy, something he finds — given his streak of extreme modesty — a little daunting.

Skydive just doesn’t realize how smart he really is.

Updated
Skywarp

A textbook bully – sneaky, cruel but ultimately cowardly.

Skywarp is a textbook bully – sneaky, cruel but ultimately cowardly.

Strike while the enemy isn’t looking is his credo, and that doesn’t just extend to Autobots. He’ll happily play ‘pranks’ on his fellow Decepticons, suddenly warping in and leaving them by far the worse for wear.

While not exactly the sharpest tool in the kit, self-preservation runs deep in Skywarp, and his tactics tend to be hit and run.

Updated
Sunstreaker

A complete egotist, convinced of his invulnerability.

Not only does Sunstreaker believe he’s the best, he tells everyone he is. Endlessly.

He’s a complete egotist, convinced of his invulnerability on the basis that no one does it better. Sunstreaker loves to discuss his aerodynamic styling and sleek bodywork, and is faintly contemptuous of the other sports car-styled Autobots.

He’s also a dangerous, ruthless warrior… if he could just shut up long enough to fight.

Updated
Wheeljack

Wheeljack is in a whole other league to most mechanical engineers.

When it comes to improvisation, Wheeljack is in a whole other league to most mechanical engineers, and that flair for thinking outside the box applies to his battlefield tactics too.
‘Never do what the enemy expects,’ is his approach to warfare, and it’s served him well.

As has his knack for whipping up wild new gadgets, often out of whatever scrap metal and power cells are at hand, though it has earned him something of a ‘mad scientist’ tag.

Also changed

quest-goldChests10000_desc=Obtain 10,000 Energon from reward boxes.
stat-value-fast=Fast
workshop-description-title=Upgrade Your [UserFaction]!
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